When you did, you’d always take the best card (for you) from each pick, never spend picks on fixing, and kill the opponent by curving out while they were still getting their colors together and playing ETB-tapped lands instead of creatures. However, let’s look to the past for guidance: Dragon’s Maze was a similar format (powerful multicolor cards, strong incentive to be tricolor, a good fixing), but the dominant strategy was usually to stick to a single two-color pair (normally a Gatecrash guild). Playing only two colors denies you access to them (and the plentiful fixing that make them ‘easy’ to cast). Khans is full of powerful tri-color cards. Hopefully draft will make life less easy for the Abzan player, but I’m concerned that Sealed Grand Prixs/Pro Tour Qualifiers will be a sea of Junk. If you are Abzan, you need to be able to quickly stabilize against the fast decks and have a plan for the mirror match (which often devolves into a staring match until someone gets the better +1/+1 lord or gets started Outlasting first). You need to have a plan for a turn five lifelink creatures.Ģ. If you’re not Abzan, you need to be faster than Abzan. Oh, and it also has great bomb rares.Īccordingly, there are two strategies I imagine players will need to adopt in Limited:ġ. Eventually, their creatures were bigger than any threat that I could possibly muster or their life total was higher than I could ever knock down, and I’d be done in (slowly, over the course of many turns where the game steadily slipped farther and farther away from me).Ībzan seems the best long-game deck in the format: it combines lifelink’s ability to stay in the game, GWB’s strong defensive creatures, some of the best removal in the format (particularly Debilitating Injury and Smite the Monstrous), and Outlast, which guarantees that Abazan’s creatures will (eventually) be better than the opponent’s. All the while, my opponent was using Outlast to power up their forces and stonewalling my ground offense with their high toughness creatures. The Abzan deck would hit me once with an Abzan Guide (a difficult creature to remove) or a creature buffed by Abzan Battle Priest, granting them another turn. Every one of those games was decided by one thing: lifelink. Every game that I lost, I lost to an Abzan deck. Playing against Abzan was difficult and often demoralizing.
0 Comments
Leave a Reply. |